Should i use aeris in ff7




















The best strategy is to give Aeris all the best equipment and lots of exp, right? Showing 1 - 6 of 6 comments. If you mean you want to get all her limits before you know what happens Just make sure not to give her anything you don't want to lose when the time comes, or its gone.

Lol it happened to me, and had to start again :. Give her the best materia and equipment I can find, got it. If you really want to see her final limit break, then yes - keep her in your party and use her limit breaks constantly.

See a guide for getting her final one. As for the equipment. Nothing you equip materia, armor and accessories will dissappear. It'll be returned to you at a certain point in the game. How to obtain it: This is the Limit Break that Aeris starts the game with. Effect: Heals each party member for half of their total HP. Seal Evil. How to obtain it: Use Healing Wind a total of 8 times in battle. This Limit Break will not impact the enemies if they are immune to either of those two status effects as bosses quite often are.

Breath of the Earth. How to obtain it: Defeat 80 enemies in battle. Fury Brand. How to obtain it: Use Breath of the Earth a total of 6 times in battle. It is possible to open the menu after the Demons Gate battle during the scene Cloud lunges at Aeris at the bottom of the pit, and change her equipment. Aeris's Limit Breaks revolve around healing and buffing the party, most of them restoring HP and curing status ailments.

Aeris's ultimate Limit Break is Great Gospel , which fully heals the party and makes them temporarily invincible. Aeris's Limits must be taught to her before reaching the end of the Temple of the Ancients. Due to Aeris's naturally high Magic stat, and weapons that have many Materia slots and high boosts to her Magic, equipping her with Magic and Summon Materia is ideal.

When she first joins the party, she is best off equipping an offensive Magic Materia in her only slot because her offensive potential is generally low, meaning a Magic Materia is ideal to compensate, and also because her Limits provide her with healing anyway. As the game progresses, Aeris is still ideal for equipping offensive Magic and Summon Materia, though equipping healing Materia can also be useful on her to heal party members when her Limits are not active.

She can take advantage of many Support Materia on linked slots, especially All to allow her magic to target multiple enemies or allies. In general, most Command Materia is wasted on her, though the Enemy Skill Materia can be useful to take advantage of her high Magic stat when casting enemy skills.

Aeris joins the party member in " The Woman at the Church ". She remains in the party until the end of " Prevent the Fall of the Plate ", and then rejoins at the end of " Storming the Shinra Building ". From this point onwards, Aeris is a permanent member of the party until after the Temple of the Ancients. Aeris is a required member of the party in the Gold Saucer before heading to the Temple of the Ancients , and remains in the party until its completion.

Aeris is first encountered as the flower girl during " No. Aeris will sell a flower to Cloud for 1 gil if he answers correctly, by choosing the following inputs:. If Cloud buys a flower, it can be used to affect date mechanics with Tifa or Barret. The party member who takes Cloud Strife on a date during the party's second plot-related visit to Gold Saucer is decided by a hidden value in the game determined by the player's dialogue and party member choices.

How each character is chosen is based upon a hidden value in the game's code, which cannot be viewed without hacking. Aeris starts with the highest value, at 50, and is thus considered the default date option. Those not in the party Cloud picks in Costa del Sol will each make a comment and run off. Aeris's response is more substantial, saying she is thinking about going tanning and asking Cloud what he thinks about the tanned look.



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